Najnoviji heroj Dote 2, koji je izašao tokom TI-a, nakon mnogo kirtika igrača da je previše jak dobio je nerf. Iako je ovo nedeljni peč koji izbacuje Valve, koji obično nije zadužen za balansiranje heroja, Grimstroke je dobio gomilu nerfova.
Sve četiri njegove magije dobile su neki vrstu nerfa, a pored toga Valve je takođe odlučio da smanji model heroja, pošto se veliki deo zajednice žalio da izgleda preveliko. I pored mnogo žalbi heroj je do sada beležio oko 50% winrate na svim rankovima igrača, što je možda značilo da heroj nije toliko prejak, ali videćemo kako će to sve izgledati kada se smire strasti i ljudi provale sve mane i vrline novog heroja.
Ispod možete videti sve promene koje je dobio novi heroj:
Grimstroke
– Stroke of Fate: reduced movement slow duration 2->1.5
– Stroke of Fate: movement slow can now be dispelled
– Stroke of Fate: reduced projectile vision radius (240->160)
– Stroke of Fate: reduced projectile’s endpoint vision radius (300->160) and duration (3.34->2)
– Stroke of Fate: fixed +600 range talent incorrectly updating the range preview
– Phantom’s Embrace: reduced phantom unit’s vision range 400->200
– Phantom’s Embrace: changed latch duration 4.0/4.5/5.0/5.5 -> 4.0/4.0/5.0/5.0
– Phantom’s Embrace: if the target dies, the Phantom now flies back to caster to refresh the cooldown
– Phantom’s Embrace: fixed a bug with +2 hits required talent only giving +1.3 hits (4 non-hero hits instead of 6)
– Ink Swell: reduced bonus movespeed 28/32/36/40->18/22/26/30
– Ink Swell: damage and stun amounts now range from 0 to max, instead of from a base value to max
– Ink Swell: ink tendril particle doesn’t display if the affected enemy unit is invisible
– Soulbind: no longer sees through invisibility on leashed targets
– Reduced model scale 0.81->0.76
– Fixed some tooltip values that didn’t updated with talent values
– Added some tooltip notes