17. aprila stiže 1.2 zakrpa za Terariju i za korisnike konzola (Xbox 360, PS3 i PS Vita), koja će sad biti u poptupnosti kao i aktuelna PC verzija.
Pogledaje ispod kompletnu listu promena koja obuhvata preko hiljadu novih premeta, monstruma, bosova, NPC-a i kućnih ljubimaca.
Bug Fixes:
- You can no longer craft items or money by placing items in the trash
- You can no longer sell your gold to NPCs
- Music box/chest duping no longer works
- Bunnies/Goldfish spawned from statues no longer drop money during a Bloodmoon
- Active blocks will no longer become inactive with a chest on them
- Fixed a bug that would cause a suitable house to be unsuitable
- Crash bug where using Queen Statue would crash the game is fixed
- Crash bug where reading a sign or tombstone would crash the game is fixed
- Using Auto-Fill no longer puts coins in your chest
- Fixed vines not growing in underground jungle biomes
- Fixed highlight bugs for music boxes and timers
- Fixed Dirt Rod bug
- Fixed Fairy Bell timer bug where timer would display 59 seconds
- Fixed Death Messages bug where it would only show the player name
- You can no longer create unlimited boxes by creating ice blocks
- Fixed a bug where Stained Glass would not count as a valid wall for NPC housing
- Fixed a bug with Ocram’s hit box
- Ocram’s Souls of Blight no longer fall to the floor
- Fixed the “hidden” inventory slot bug (Vita only)
- Touch controls are now disabled when using the Magic Mirror (Vita only)
- Fixed a bug where NPC flags would not reposition when zooming (Vita only)
- Fixed a bug with the “Back for Seconds” Trophy/Achievement
- Fixed a bug where 1.2 armors would not count towards a trophy
- Fixed a bug where you could obtain a trophy during the tutorial
Improvements:
- Players now have an option to choose how the Gravitation Potion behaves: Flip the world, or flip the character.
- Players now have an option to turn off back touch (Vita only)
- Map data is now saved locally for visited Multiplayer worlds
- Multiplayer packet size has been further optimized
- Multiplayer stability has been improved
- Texture compression has been improved
Mechanics and Gameplay:
- Some items now stack to 999 or to 99 including ores and buckets (as per PC 1.2.3.)
- The starting female clothes have been modified
- There are several new hairstyles
- Chest sizes have been doubled
- You no longer need to jump to ascend single blocks
- The hammer is now used for creating slopes, halftiles, and breaking walls only
- The axe is now only used for chopping down trees and giant mushrooms
- Pickaxes will now remove blocks, placeable objects, and items such as Life Crystals and chests
- You can now paint any solid tile or item
- Dye slots have been added
- You will now start with 10 mana
- You can now craft early game magic robes and staves
- Bricks, wood, stone and glass all now blend together
- Mana Crystals only require 5 fallen stars to craft, down from 10
- If water touches a halftile it will create a waterfall
- Your world has a chance to get alternative ore as a replacement for copper, iron, silver, and gold
- Your world has a chance to have a replacement for the Corruption
- Your world has a chance to get alternative ores as a replacement for Cobalt, Mythril, and Adamantite
- Your world has a rare chance to have a pyramid or living tree spawn during world generation each containing their own loot table
- There is a new hardmode jungle temple
- There are now beehives that can be found in the jungle
- There are now several new backgrounds and tree variations your world has a chance to generate
- Water will now change color based on the biome you are in and depth underground
- Ropes are now found early game and can be used to craft rope coils for traversing the world
- Chains can now be placed and used as a rope mechanism
- Mushroom grass/seeds can now grow and spread above ground
- There are now 3 colors for wires
- Actuators can be used to make any solid tile active and inactive
- There is 1 new liquid type that can be found in the Jungle
- There are several new fountains that will change the color of water when they are placed nearby
- Pearlstone bricks no longer spread hallow
- Rain and blizzards have been added
- There is a new snow biome with unique treasures and items for normal and hardmode
- Enemies no longer trigger underground pressure plates
- There are new pressure plates that can only be triggered by certain things such as the player, enemies, or both
- Clowns will no longer blow up tiles
- There are several new buffs and debuffs
- There are now mini Capture the Gem addition to the game. You can craft large gems that draw a gem icon above the player holding the gem and if the player is killed the gem will be dropped next to their corpse
- There are 2 new hardmode events
- Werewolf form has been buffed and can take place every night
- Broken armor debuff only lasts 2 minutes, down from 5
- You now use a pickaxe to remove armor from a mannequin
- Players no longer take double damage in pvp
- Items of the same type will now stack when next to each other
- You can no longer become invincible when touching fire blocks
- Increased speed at which you can buy stacks of things
- The Halloween seasonal event has been added
- The Pumkin Moon event has been added
- Certain weapon damage stats have been adjusted to match the PC 1.2.3. update
- Certain drop rates have been adjusted to match the PC 1.2.3. update (like Keymolds)
- Cost for reforging has been adjusted to match the PC 1.2.3. update (cheaper prices)
Graphical Changes:
- The sun is now brighter
- Midnight is now darker
- The sky has a smooth gradient
- There are several items that have had graphical upgrades such as gems, colored torches, Minishark, Muramasa, Aqua Scepter, Starfury, etc…
- There are now stalagmites, icicles, moss, plants, rocks, and other “piles” added to enhance the environment
- There are several new mini caves that can be found with unique backgrounds
- Each biome will now have chests and pots with unique graphics
- The dungeon now has 3 unique textures/colors and furniture
- Hell houses have been remodeled
- Floating islands have been remodeled
- Each biome will now have unique textures and wood types:
- Corruption: Ebonwood
- Jungle: Rich Mahogany
- Crimson: Shadewood
- Hallow: Pearlwood
- Each brick now has its own unique texture
- Each brick wall now has its own unique texture
- Torches are now animated and can be placed on walls
- There are several new tombstones
- Titan, Spectral and Dragon armors now have unique sprites
- Most console-exclusive enemies now have unique sprites
- Tizona and Tonbogiri now have unique sprites
Recipes/Items:
- In total there are over 1000 new items
- There are 10 new ores
- There are 4 new wood types
- There are 31 new brick types
- You can now imbue melee weapons
- There are several new arrow and bullet types
- There are several new crafting stations
- There are several new wands used for crafting new bricks and brick walls
- You can now craft bricks, walls, and furniture out of several new materials:
- Slime, Bone, Mushroom, Living wood, Flesh, Silt, and many more!
- You can now craft Jester Arrows
- There are 12 new wing types
- There are several new vanity sets
- There are a lot of new rare drops added to enemies
- There is an item in hardmode that allows you to change biomes
- There is an item in hardmode that allows you to increase your max health
- There are 29 new tinker combinations
- Several new items have been added to the game that are used for crafting dyes
- Starfury now acts as a melee weapon and has had its damaged increased
- Aqua Scepter has been redesigned and does slightly more damage for less mana
- Water bolt has been redesigned and does slightly more damage
- Vilethorn does more damage and uses less mana
- Magic Daggers have been buffed
- All of the old classic armors can be found as rare drops and have the same stats as their current counterparts and count towards set bonuses
- Items that were called dyes previously for crafting have been changed to thread
- Chests now have larger loot tables
- You can now make picks instead of drills and axes instead of chainsaws in late game tiers
- Increased the drop rate of souls
- Ocram now drops more souls
- There are over 50 paintings that can be collected randomly throughout the world
- Jungle armor no longer requires gems
- Ocram’s spawn item’s recipe requires fewer ingredients
- Titan, Spectral and Dragon armor require fewer ingredients
- Sparkly Wings are now much easier to craft
- The amount of meteorite required for crafting has been decreased
- Meteorite armor has more defense and does more damage
- Silt and slush can be extracted into useful materials, items, and money
- Each boss has a rare chance to drop a placeable boss trophy
- Hooks can now be crafted out of gems
- Depth meter is no longer craftable
- Stars can now be crafted with bottles to make a new light source
- Floating island chests no longer require a key
- Gems and bars can be placed
- Items made from hellstone now require less hellstone
- Almost all enemies (including console-exclusive enemies) have a chance to drop a banner
- Console-exclusive Pet items now drop off enemies
NPCS:
- There are 8 new friendly NPCs
- There are 4 new bosses
- There are over 100 new enemies
- Friendly NPCs will sell different items depending on certain conditions such as time of day or biome they are living in
- Hardmode bosses have a chance to spawn on their own to help players progress through the game
- Current hardmode bosses now do slightly less damage and have had their health decreased
- There is a rare spawn mini boss that can be found during blizzards in the above ground ice biome
- There are over 15 new pets that can be found in chests and dropped rarely off enemies
- Early hardmode enemies now do less damage and have less health/defense.
- Skeletron can now be summoned and has a small loot table
Differences:
- Console versions do not have 10 additional inventory slots
- The Coin Gun is not (yet) implemented due to a different currency handling in the console versions causing the Coin Gun to randomly shoot coins of any value.
- Some of the console exclusive music has stayed the same