Lusi Bredšo, genralni menadžer Maxis-a, kreatora SimCity-ja je na EA blogu pojasnila neke stvari i najavila da će svi igrači koji su registrovali igru zbog ove muke sa serverima, dobiti jednu besplatnu EA igru po želji. Tu je takođe pomenula da je “glupo sa njihove strane što su mislili da će ima trebati manje servera”. Podsetićemo vas samo da je recimo u Diablo III slučaju plaćen određen broj servera više da bi preživeli prvobitni udar igrača, koji se krajem meseca prepolovi te ni jedan izdavač nije lud da plaća više nego što treba, već mahom plate dosta manje i nada se da broj oštećenih igrača neće biti dovoljno velik da zatalasa medije i internet. Ne vidimo zašto ne bi ni ovde bila to praksa, a always on DRM i takvo poslovanje se ne slažu upravo jer u teoriji neće svi igrači moći da igraju igru na dan izlaska dok u realnosti to ispadne još fatalnije. Primera radi, i dosta medijskih kuća koje izveštavaju o gjemingu nisu mogli valjano da odigraju i testiraju novi SimCity zbog ovoga.
Evo i zvaničnog obaveštenja:
Here’s a quick update on the problems we were experiencing with SimCity – and a little something extra for people who bought the game.
The server issues which began at launch have improved significantly as we added more capacity. But some people are still experiencing response and stability problems that we’re working fast to address.
So what went wrong? The short answer is: a lot more people logged on than we expected. More people played and played in ways we never saw in the beta.
OK, we agree, that was dumb, but we are committed to fixing it. In the last 48 hours we increased server capacity by 120 percent. It’s working – the number of people who have gotten in and built cities has improved dramatically. The number of disrupted experiences has dropped by roughly 80 percent.
So we’re close to fixed, but not quite there. I’m hoping to post another update this weekend to let everyone know that the launch issues are behind us.
Something Special for Your Trouble
The good news is that SimCity is a solid hit in all major markets. The consensus among critics and players is that this is fundamentally a great game. But this SimCity is made to be played online, and if you can’t get a stable connection, you’re NOT having a good experience. So we’re not going to rest until we’ve fixed the remaining server issues.
And to get us back in your good graces, we’re going to offer you a free PC download game from the EA portfolio. On March 18, SimCity players who have activated their game will receive an email telling them how to redeem their free game.
I know that’s a little contrived – kind of like buying a present for a friend after you did something crummy. But we feel bad about what happened. We’re hoping you won’t stay mad and that we’ll be friends again when SimCity is running at 100 percent.
SimCity is a GREAT game and the people who made it are incredibly proud. Hang in there – we’ll be providing more updates throughout the weekend.